Continuing my work on project Social, here is another background/class thingy. I find these really help me to build the Valley from a player's perspective, while also being a really fun exercise.
Recently I read a pretty interesting article about executioners, which made me double down on putting an executioner family in the Town. Meet the Verderfs:
Saturday, 19 June 2021
Primordial Class/Background: the Executioner
Wednesday, 16 June 2021
The Onderberg's: Primordial Miner class
Despite my silence on here, project Social is still very much on my mind. Especially the way I intend to do backgrounds, or classes, is something I have been mulling over quite a bit.
Chris McDowall's latest project 'Primordial System', in which he attempts to make a game with primarily qualitative design in mind, has been really inspiring for me as a way to use backgrounds to worldbuild, while also making them weird and interesting.
Because the point of project Social is to have a less individualistic focus, I do still want backgrounds to embed you in a subculture of the Valley, but I want to do so in a way that makes these subcultures interesting and intruiging, almost like secret societies.
The basic layout for my 'backgrounds' at the moment is this: